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Last Man Standing vs World of Warships

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2017 · 9 years ago
September 2015 · 11 years ago

Daily players

No population data
35k – 120k

Estimated players

1.7k
96.9kUp 0.7%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Last Man StandingWorld of Warships

Last Man Standing

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.7kDown 0.1%
August 2026~1.7k
July 2026~1.7k

World of Warships

Average monthly estimated players
MonthEstimated playersChange
September 2026~94.2kUp 3.3%
August 2026~91.2kUp 0.2%
July 2026~91k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Last Man Standing
0
World of Warships
13.8kUp 18%

Last Man Standing currently has 0 peak concurrent Steam players, while World of Warships has 13,756.

Twitch viewers

Last Man Standing
0
World of Warships
2.4kDown 11%

Last Man Standing currently has 0 live Twitch viewers, while World of Warships has 2,441.

Discord members

Last Man Standing
World of Warships
216.5kUp 0.9%

World of Warships currently has 216,457 Discord members; no comparable data is tracked for Last Man Standing.

Reddit members

Last Man Standing
World of Warships
153.5kUp 0.5%

World of Warships currently has 153,453 subreddit members; no comparable data is tracked for Last Man Standing.

How these estimates are made

Last Man Standing

Last Man Standing is showing no measurable concurrent players on Steam. Around 320k – 810k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Warships

World of Warships is estimated to have 35k – 120k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.