Head to head
Last Epoch vs Time Alive
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- macOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Last Epoch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~93.8k | Up 2.0% |
| August 2026 | ~91.9k | Down 1.2% |
| July 2026 | ~93k | — |
Time Alive
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~222 | Down 0.4% |
| August 2026 | ~223 | Up 0.5% |
| July 2026 | ~222 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Last Epoch
- 1.2kUp 8.8%
- Time Alive
- —
Last Epoch currently has 1,157 peak concurrent Steam players; no comparable data is tracked for Time Alive.
Discord members
- Last Epoch
- 185.7kDown 0.7%
- Time Alive
- —
Last Epoch currently has 185,697 Discord members; no comparable data is tracked for Time Alive.
Reddit members
- Last Epoch
- 166.8kUp 0.2%
- Time Alive
- —
Last Epoch currently has 166,849 subreddit members; no comparable data is tracked for Time Alive.
Twitch viewers
- Last Epoch
- 36Down 88%
- Time Alive
- —
Last Epoch currently has 36 live Twitch viewers; no comparable data is tracked for Time Alive.
YouTube subscribers
- Last Epoch
- 58.4kDown 0.2%
- Time Alive
- 2.2k
Last Epoch currently has about 26× as many YouTube subscribers as Time Alive — 58,400 vs 2,220.
How these estimates are made
Last Epoch
Last Epoch is estimated to have 3k – 10k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Time Alive
Time Alive is estimated to have 8 – 4k players a day. Around 4k – 410k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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