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Head to head

Laplace vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2018 · 8 years ago
June 2017 · 9 years ago

Daily players

3 – 9
2k – 7k

Estimated players

13
32.1kUp 6.4%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

LaplacePixel Worlds

Laplace

Average monthly estimated players
MonthEstimated playersChange
September 2026~13
August 2026~13
July 2026~13

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31.2kUp 2.6%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Laplace
1
Pixel Worlds
604Up 32%

Pixel Worlds currently has about 604× as many peak concurrent Steam players as Laplace — 604 vs 1.

Discord members

Laplace
Pixel Worlds
63.5kDown 1.3%

Pixel Worlds currently has 63,464 Discord members; no comparable data is tracked for Laplace.

Reddit members

Laplace
Pixel Worlds
4.3kUp 0.8%

Pixel Worlds currently has 4,346 subreddit members; no comparable data is tracked for Laplace.

Twitch viewers

Laplace
Pixel Worlds
24Up 2300%

Pixel Worlds currently has 24 live Twitch viewers; no comparable data is tracked for Laplace.

YouTube subscribers

Laplace
Pixel Worlds
138k

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Laplace.

How these estimates are made

Laplace

Laplace is estimated to have 3 – 9 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pixel Worlds

Pixel Worlds is estimated to have 2k – 7k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.