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Head to head

Komu vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2026 · 2 months ago
September 2017 · 9 years ago

Daily players

0 – 40
930 – 3k

Estimated players

7
50.9kUp 0.4%

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

KomuStick Fight: The Game

Komu

Average monthly estimated players
MonthEstimated playersChange
August 2026~9Up 50%
July 2026~6

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
August 2026~50.3kUp 1.4%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Komu
23Up 53%
Stick Fight: The Game

Komu currently has 23 Discord members; no comparable data is tracked for Stick Fight: The Game.

Twitch viewers

Komu
0Down 100%
Stick Fight: The Game
1Down 50%

Komu currently has 0 live Twitch viewers, while Stick Fight: The Game has 1.

Steam concurrent players

Komu
Stick Fight: The Game
272Down 0.7%

Stick Fight: The Game currently has 272 peak concurrent Steam players; no comparable data is tracked for Komu.

Reddit members

Komu
Stick Fight: The Game
5.9kUp 0.3%

Stick Fight: The Game currently has 5,909 subreddit members; no comparable data is tracked for Komu.

YouTube subscribers

Komu
Stick Fight: The Game
376kUp 3.6%

Stick Fight: The Game currently has 376,000 YouTube subscribers; no comparable data is tracked for Komu.

How these estimates are made

Komu

Komu is estimated to have 0 – 40 players a day. Around 110 – 15k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 930 – 3k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.