Head to head
Knight Online vs RivWorld

Knight Online
~47k daily · 28k – 80k
Last measured Nov 6, 2026

RivWorld
~5 daily · 1 – 14
Last measured Nov 6, 2026
VerdictKnight Online has ~9400× RivWorld's daily players (~47k vs ~5, as of Nov 6, 2026). RivWorld's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Knight Online
- 1.9k
- RivWorld
- —
Knight Online currently has 1,917 peak concurrent Steam players; no comparable data is tracked for RivWorld.
Reddit members
- Knight Online
- 580
- RivWorld
- 20
Knight Online currently has about 29× as many subreddit members as RivWorld — 580 vs 20.
Twitch viewers
- Knight Online
- 2.1k
- RivWorld
- —
Knight Online currently has 2,149 live Twitch viewers; no comparable data is tracked for RivWorld.
YouTube subscribers
- Knight Online
- 15.8k
- RivWorld
- 1
Knight Online currently has about 15800× as many YouTube subscribers as RivWorld — 15,800 vs 1.
How these estimates are made
Knight Online
We estimate that about 47,000 people play Knight Online on a typical day (most likely between 28,000 and 80,000), based on data from Nov 6, 2026. Around 1,400,000 accounts (between 910,000 and 2,100,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
RivWorld
We estimate that about 5 people play RivWorld on a typical day (most likely between 1 and 14), based on data from Nov 6, 2026. Around 3,200 accounts (between 1,000 and 7,500) have played it at some point. RivWorld publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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