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Head to head

Kingdom Maker vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2022 · 4 years ago
July 2024 · 2 years ago

Daily players

16 – 7k
42k – 150k

Estimated players

1.1kUp 0.1%
288.4kDown 2.6%

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Kingdom MakerOnce Human

Kingdom Maker

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.1k
July 2026~1.1k

Once Human

Average monthly estimated players
MonthEstimated playersChange
August 2026~294.1kUp 0.5%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Kingdom Maker
1.9k
Once Human
104.3kUp 0.9%

Once Human currently has about 55× as many subreddit members as Kingdom Maker — 104,341 vs 1,914.

YouTube subscribers

Kingdom Maker
3.1kUp 0.3%
Once Human
325k

Once Human currently has about 105× as many YouTube subscribers as Kingdom Maker — 325,000 vs 3,100.

Steam concurrent players

Kingdom Maker
Once Human
12.7kDown 34%

Once Human currently has 12,686 peak concurrent Steam players; no comparable data is tracked for Kingdom Maker.

Discord members

Kingdom Maker
Once Human
775.5kDown 0.1%

Once Human currently has 775,537 Discord members; no comparable data is tracked for Kingdom Maker.

Twitch viewers

Kingdom Maker
Once Human
1.6kDown 44%

Once Human currently has 1,588 live Twitch viewers; no comparable data is tracked for Kingdom Maker.

How these estimates are made

Kingdom Maker

Kingdom Maker is estimated to have 16 – 7k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Once Human

Once Human is estimated to have 42k – 150k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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