Head to head
King of Avalon vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
King of Avalon
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~18 | |
| September 2026 | ~18 | |
| August 2026 | ~18 | Up 5.9% |
| July 2026 | ~17 | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~127.3k | Up 0.7% |
| September 2026 | ~126.5k | Down 1.3% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- King of Avalon
- 17
- Rec Room
- 122Up 24%
Rec Room currently has about 7.2× as many peak concurrent Steam players as King of Avalon — 122 vs 17.
Twitch viewers
- King of Avalon
- 0
- Rec Room
- 9Up 200%
King of Avalon currently has 0 live Twitch viewers, while Rec Room has 9.
Discord members
- King of Avalon
- —
- Rec Room
- 196.5kUp 0.6%
Rec Room currently has 196,482 Discord members; no comparable data is tracked for King of Avalon.
Reddit members
- King of Avalon
- —
- Rec Room
- 73kUp 0.8%
Rec Room currently has 73,023 subreddit members; no comparable data is tracked for King of Avalon.
YouTube subscribers
- King of Avalon
- —
- Rec Room
- 619kUp 0.7%
Rec Room currently has 619,000 YouTube subscribers; no comparable data is tracked for King of Avalon.
How these estimates are made
King of Avalon
King of Avalon is estimated to have 33 – 110 players a day. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rec Room
Rec Room is estimated to have 350 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


