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Head to head

KillStreak.tv vs Sailaway

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2019 · 8 years ago
April 2017 · 10 years ago

Daily players

No population data
3 – 9

Estimated players

34.3kDown 2.1%
180Up 0.4%

Available on

  • Browser
  • Windows
  • macOS
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

KillStreak.tvSailaway

KillStreak.tv

Average monthly estimated players
MonthEstimated playersChange
October 2026~34.9kDown 0.3%
September 2026~35kDown 0.2%
August 2026~35.1k
July 2026~35.1k—

Sailaway

Average monthly estimated players
MonthEstimated playersChange
October 2026~180
September 2026~180Up 0.6%
August 2026~179
July 2026~179—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

KillStreak.tv
0
Sailaway
1

KillStreak.tv currently has 0 peak concurrent Steam players, while Sailaway has 1.

Discord members

KillStreak.tv
160.1kDown 2.1%
Sailaway
—

KillStreak.tv currently has 160,142 Discord members; no comparable data is tracked for Sailaway.

Reddit members

KillStreak.tv
577Up 0.2%
Sailaway
—

KillStreak.tv currently has 577 subreddit members; no comparable data is tracked for Sailaway.

YouTube subscribers

KillStreak.tv
16.5kUp 0.6%
Sailaway
769Up 0.3%

KillStreak.tv currently has about 21× as many YouTube subscribers as Sailaway — 16,500 vs 769.

How these estimates are made

KillStreak.tv

KillStreak.tv is showing no measurable concurrent players on Steam. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sailaway

Sailaway is estimated to have 3 – 9 players a day. Around 29k – 74k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.