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Head to head

KillStreak.tv vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2019 · 7 years ago
February 2018 · 9 years ago

Daily players

No population data
340k – 1m

Estimated players

35kDown 0.2%
512.6kDown 14%

Available on

  • Browser
  • Windows
  • macOS
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

KillStreak.tvRust

KillStreak.tv

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.1k
July 2026~35.1k

Rust

Average monthly estimated players
MonthEstimated playersChange
August 2026~551.2kUp 1.2%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

KillStreak.tv
0
Rust
79.9kDown 49%

KillStreak.tv currently has 0 peak concurrent Steam players, while Rust has 79,886.

Discord members

KillStreak.tv
163.5k
Rust
803.3kUp 0.3%

Rust currently has about 4.9× as many Discord members as KillStreak.tv — 803,343 vs 163,455.

Reddit members

KillStreak.tv
574
Rust
707.6k

Rust currently has about 1233× as many subreddit members as KillStreak.tv — 707,613 vs 574.

YouTube subscribers

KillStreak.tv
16.4k
Rust
206k

Rust currently has about 13× as many YouTube subscribers as KillStreak.tv — 206,000 vs 16,400.

Twitch viewers

KillStreak.tv
Rust
11.5kDown 96%

Rust currently has 11,519 live Twitch viewers; no comparable data is tracked for KillStreak.tv.

How these estimates are made

KillStreak.tv

KillStreak.tv is showing no measurable concurrent players on Steam. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rust

Rust is estimated to have 340k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.