Head to head
KillStreak.tv vs Pixel Starships 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Windows
- macOS
- Android
Player activity
Smoothed estimated players over time.
KillStreak.tv
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~35k | |
| September 2026 | ~35k | Down 0.2% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.1k | — |
Pixel Starships 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~5.1k | Up 0.6% |
| September 2026 | ~5k | |
| August 2026 | ~5k | Up 19% |
| July 2026 | ~4.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- KillStreak.tv
- 0
- Pixel Starships 2
- 19Down 14%
KillStreak.tv currently has 0 peak concurrent Steam players, while Pixel Starships 2 has 19.
Discord members
- KillStreak.tv
- 163.7k
- Pixel Starships 2
- 20.2k
KillStreak.tv currently has about 8.1× as many Discord members as Pixel Starships 2 — 163,712 vs 20,217.
Reddit members
- KillStreak.tv
- 576
- Pixel Starships 2
- —
KillStreak.tv currently has 576 subreddit members; no comparable data is tracked for Pixel Starships 2.
YouTube subscribers
- KillStreak.tv
- 16.5kUp 0.6%
- Pixel Starships 2
- 559Up 0.5%
KillStreak.tv currently has about 30× as many YouTube subscribers as Pixel Starships 2 — 16,500 vs 559.
How these estimates are made
KillStreak.tv
KillStreak.tv is estimated to have 3 – 9 players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Starships 2
Pixel Starships 2 is estimated to have 60 – 210 players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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