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Head to head

Kalonline vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2004 · 23 years ago
May 2020 · 6 years ago

Daily players

2 – 720
No population data

Estimated players

15
35.2kUp 0.5%

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

KalonlineRaid Land

Kalonline

Average monthly estimated players
MonthEstimated playersChange
October 2026~20Up 25%
September 2026~16
August 2026~16Down 5.9%
July 2026~17—

Raid Land

Average monthly estimated players
MonthEstimated playersChange
October 2026~35.1k
September 2026~35.1kDown 0.1%
August 2026~35.1k
July 2026~35.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Kalonline
153Up 0.7%
Raid Land
576

Raid Land currently has about 3.8× as many subreddit members as Kalonline — 576 vs 153.

Twitch viewers

Kalonline
0Down 100%
Raid Land
—

Kalonline currently has 0 live Twitch viewers; no comparable data is tracked for Raid Land.

Steam concurrent players

Kalonline
—
Raid Land
0

Raid Land currently has 0 peak concurrent Steam players; no comparable data is tracked for Kalonline.

Discord members

Kalonline
—
Raid Land
163.5k

Raid Land currently has 163,463 Discord members; no comparable data is tracked for Kalonline.

YouTube subscribers

Kalonline
—
Raid Land
16.5kUp 0.6%

Raid Land currently has 16,500 YouTube subscribers; no comparable data is tracked for Kalonline.

How these estimates are made

Kalonline

Kalonline is estimated to have 2 – 720 players a day. Around 2k – 210k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.