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Head to head

Kalonline vs MapleStory

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2004 · 23 years ago
April 2003 · 23 years ago

Daily players

2 – 720
62k – 220k

Estimated players

15
97.2kUp 15%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

KalonlineMapleStory

Kalonline

Average monthly estimated players
MonthEstimated playersChange
October 2026~20Up 25%
September 2026~16
August 2026~16Down 5.9%
July 2026~17—

MapleStory

Average monthly estimated players
MonthEstimated playersChange
October 2026~87.3kUp 10%
September 2026~79.3kDown 2.7%
August 2026~81.5kDown 0.2%
July 2026~81.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Kalonline
153Up 0.7%
MapleStory
152.5kUp 0.6%

MapleStory currently has about 997× as many subreddit members as Kalonline — 152,530 vs 153.

Twitch viewers

Kalonline
0Down 100%
MapleStory
5.4kUp 126%

Kalonline currently has 0 live Twitch viewers, while MapleStory has 5,386.

Steam concurrent players

Kalonline
—
MapleStory
26.5kUp 195%

MapleStory currently has 26,470 peak concurrent Steam players; no comparable data is tracked for Kalonline.

Discord members

Kalonline
—
MapleStory
145.2kUp 12%

MapleStory currently has 145,248 Discord members; no comparable data is tracked for Kalonline.

YouTube subscribers

Kalonline
—
MapleStory
183kUp 0.5%

MapleStory currently has 183,000 YouTube subscribers; no comparable data is tracked for Kalonline.

How these estimates are made

Kalonline

Kalonline is estimated to have 2 – 720 players a day. Around 2k – 210k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

MapleStory

MapleStory is estimated to have 62k – 220k players a day. Around 290k – 750k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.