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Head to head

Just Cause 3: Multiplayer Mod vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
August 2019 · 7 years ago

Daily players

8 – 26
410 – 1k

Estimated players

273Down 0.4%
66.6kDown 0.4%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Just Cause 3: Multiplayer ModState of Survival

Just Cause 3: Multiplayer Mod

Average monthly estimated players
MonthEstimated playersChange
September 2026~273Down 0.4%
August 2026~274Up 0.4%
July 2026~273

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.7kUp 0.2%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Just Cause 3: Multiplayer Mod
1Down 67%
State of Survival
93Down 33%

State of Survival currently has about 93× as many peak concurrent Steam players as Just Cause 3: Multiplayer Mod — 93 vs 1.

Discord members

Just Cause 3: Multiplayer Mod
State of Survival
225.6kDown 0.2%

State of Survival currently has 225,551 Discord members; no comparable data is tracked for Just Cause 3: Multiplayer Mod.

Twitch viewers

Just Cause 3: Multiplayer Mod
State of Survival
0Down 100%

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Just Cause 3: Multiplayer Mod.

How these estimates are made

Just Cause 3: Multiplayer Mod

Just Cause 3: Multiplayer Mod is estimated to have 8 – 26 players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 410 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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