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Head to head

JumpFall.io vs Strinova

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2023 · 3 years ago

Daily players

No population data
5k – 18k

Estimated players

15
49.8kDown 4.0%

Available on

  • Browser
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

JumpFall.ioStrinova

JumpFall.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~15
September 2026~15
August 2026~15
July 2026~15—

Strinova

Average monthly estimated players
MonthEstimated playersChange
October 2026~52kDown 0.2%
September 2026~52.1kUp 1.1%
August 2026~51.6kUp 1.2%
July 2026~50.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

JumpFall.io
24
Strinova
16.2kUp 0.9%

Strinova currently has about 674× as many subreddit members as JumpFall.io — 16,179 vs 24.

YouTube subscribers

JumpFall.io
123
Strinova
26.8kUp 0.4%

Strinova currently has about 218× as many YouTube subscribers as JumpFall.io — 26,800 vs 123.

Steam concurrent players

JumpFall.io
—
Strinova
2kDown 26%

Strinova currently has 2,036 peak concurrent Steam players; no comparable data is tracked for JumpFall.io.

Discord members

JumpFall.io
—
Strinova
145.5k

Strinova currently has 145,524 Discord members; no comparable data is tracked for JumpFall.io.

Twitch viewers

JumpFall.io
—
Strinova
147Down 49%

Strinova currently has 147 live Twitch viewers; no comparable data is tracked for JumpFall.io.

How these estimates are made

JumpFall.io

JumpFall.io is estimated to have 1 – 310 players a day. Around 810 – 83k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Strinova

Strinova is estimated to have 5k – 18k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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