Head to head
iRacing vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~54.5k | |
| July 2026 | ~54.6k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.3k | Up 0.5% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 632Down 37%
- The Elder Scrolls Online
- 8.4kDown 42%
The Elder Scrolls Online currently has about 13× as many peak concurrent Steam players as iRacing — 8,390 vs 632.
Reddit members
- iRacing
- 243kUp 0.2%
- The Elder Scrolls Online
- 504.6kUp 0.1%
The Elder Scrolls Online currently has about 2.1× as many subreddit members as iRacing — 504,586 vs 242,977.
Twitch viewers
- iRacing
- 996Down 66%
- The Elder Scrolls Online
- 697Down 31%
iRacing currently has about 1.4× as many live Twitch viewers as The Elder Scrolls Online — 996 vs 697.
YouTube subscribers
- iRacing
- 286k
- The Elder Scrolls Online
- —
iRacing currently has 286,000 YouTube subscribers; no comparable data is tracked for The Elder Scrolls Online.
Discord members
- iRacing
- —
- The Elder Scrolls Online
- 61.9kUp 0.4%
The Elder Scrolls Online currently has 61,872 Discord members; no comparable data is tracked for iRacing.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 30k – 110k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



