Head to head
iRacing vs Spirit Animal Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~55.3k | Up 0.3% |
| September 2026 | ~55.2k | Up 1.1% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Spirit Animal Survival
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~15 | Up 7.1% |
| September 2026 | ~14 | |
| August 2026 | ~14 | Up 7.7% |
| July 2026 | ~13 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 822Up 5.9%
- Spirit Animal Survival
- 0Down 100%
iRacing currently has 822 peak concurrent Steam players, while Spirit Animal Survival has 0.
Reddit members
- iRacing
- 246.9kUp 0.7%
- Spirit Animal Survival
- —
iRacing currently has 246,862 subreddit members; no comparable data is tracked for Spirit Animal Survival.
Twitch viewers
- iRacing
- 2.1kDown 16%
- Spirit Animal Survival
- —
iRacing currently has 2,065 live Twitch viewers; no comparable data is tracked for Spirit Animal Survival.
YouTube subscribers
- iRacing
- 289kUp 0.7%
- Spirit Animal Survival
- —
iRacing currently has 289,000 YouTube subscribers; no comparable data is tracked for Spirit Animal Survival.
How these estimates are made
iRacing
iRacing is estimated to have 3k – 10k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Spirit Animal Survival
Spirit Animal Survival is estimated to have 3 – 9 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


