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Head to head

iRacing vs Rose Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
September 2012 · 14 years ago

Daily players

2k – 6k
No population data

Estimated players

54.8kDown 2.1%
4kUp 3.4%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

iRacingRose Online

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55kUp 0.8%
August 2026~54.6k
July 2026~54.6k

Rose Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.9kUp 1.9%
August 2026~3.8kUp 20%
July 2026~3.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
851Up 30%
Rose Online
0

iRacing currently has 851 peak concurrent Steam players, while Rose Online has 0.

Reddit members

iRacing
245kUp 0.8%
Rose Online
962Up 1.1%

iRacing currently has about 255× as many subreddit members as Rose Online — 244,965 vs 962.

Twitch viewers

iRacing
2.3kUp 24%
Rose Online
1Down 89%

iRacing currently has about 2307× as many live Twitch viewers as Rose Online — 2,307 vs 1.

YouTube subscribers

iRacing
287kUp 0.3%
Rose Online
2.1kUp 1.9%

iRacing currently has about 137× as many YouTube subscribers as Rose Online — 287,000 vs 2,100.

Discord members

iRacing
Rose Online
14.1kUp 1.3%

Rose Online currently has 14,134 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 6k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rose Online

Rose Online is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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