Head to head
iRacing vs Onigiri
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~54.8k | Up 0.3% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Onigiri
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~149 | Up 1.4% |
| August 2026 | ~147 | Up 25% |
| July 2026 | ~118 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 858Down 1.4%
- Onigiri
- 54Up 35%
iRacing currently has about 16× as many peak concurrent Steam players as Onigiri — 858 vs 54.
Reddit members
- iRacing
- 244.2kUp 0.8%
- Onigiri
- —
iRacing currently has 244,213 subreddit members; no comparable data is tracked for Onigiri.
Twitch viewers
- iRacing
- 2.5kDown 28%
- Onigiri
- 0Down 100%
iRacing currently has 2,481 live Twitch viewers, while Onigiri has 0.
YouTube subscribers
- iRacing
- 286k
- Onigiri
- —
iRacing currently has 286,000 YouTube subscribers; no comparable data is tracked for Onigiri.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Onigiri
Onigiri is estimated to have 110 – 390 players a day. Around 34k – 87k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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