Head to head
iRacing vs Last Epoch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Linux
- macOS
- PlayStation
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~55.3k | Up 0.3% |
| September 2026 | ~55.2k | Up 1.1% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Last Epoch
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~104.8k | Up 13% |
| September 2026 | ~92.6k | Up 0.7% |
| August 2026 | ~91.9k | Down 1.2% |
| July 2026 | ~93k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 796Down 33%
- Last Epoch
- 7kUp 609%
Last Epoch currently has about 8.8× as many peak concurrent Steam players as iRacing — 7,021 vs 796.
Reddit members
- iRacing
- 247.1kUp 0.7%
- Last Epoch
- 168.3kUp 0.7%
iRacing currently has about 1.5× as many subreddit members as Last Epoch — 247,135 vs 168,290.
Twitch viewers
- iRacing
- 658Down 73%
- Last Epoch
- 209Down 72%
iRacing currently has about 3.1× as many live Twitch viewers as Last Epoch — 658 vs 209.
YouTube subscribers
- iRacing
- 289kUp 0.3%
- Last Epoch
- 59.2kUp 0.7%
iRacing currently has about 4.9× as many YouTube subscribers as Last Epoch — 289,000 vs 59,200.
Discord members
- iRacing
- —
- Last Epoch
- 185.5kUp 0.3%
Last Epoch currently has 185,524 Discord members; no comparable data is tracked for iRacing.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Last Epoch
Last Epoch is estimated to have 18k – 62k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


