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Head to head

Initial Drift Online vs Stumble Guys

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2020 · 6 years ago
September 2020 · 6 years ago

Daily players

160 – 550
8k – 30k

Estimated players

2.3kUp 6.0%
469kUp 0.3%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • Xbox
  • PlayStation
  • Nintendo

Player activity

Smoothed estimated players over time.

Initial Drift OnlineStumble Guys

Initial Drift Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~2.3kDown 1.5%
July 2026~2.3k

Stumble Guys

Average monthly estimated players
MonthEstimated playersChange
August 2026~468.2k
July 2026~468k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Initial Drift Online
54Down 31%
Stumble Guys
3.6k

Stumble Guys currently has about 66× as many peak concurrent Steam players as Initial Drift Online — 3,560 vs 54.

Discord members

Initial Drift Online
6.2kDown 0.5%
Stumble Guys
778.6k

Stumble Guys currently has about 125× as many Discord members as Initial Drift Online — 778,594 vs 6,249.

Twitch viewers

Initial Drift Online
0
Stumble Guys
118Up 40%

Initial Drift Online currently has 0 live Twitch viewers, while Stumble Guys has 118.

YouTube subscribers

Initial Drift Online
Stumble Guys
2.9mUp 0.3%

Stumble Guys currently has 2,920,000 YouTube subscribers; no comparable data is tracked for Initial Drift Online.

How these estimates are made

Initial Drift Online

Initial Drift Online is estimated to have 160 – 550 players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stumble Guys

Stumble Guys is estimated to have 8k – 30k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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