Ingress VS Second Life

Compare Ingress and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Ingress game status is active.

Active

The Second Life game status is active.

Estimated daily players

Estimated Daily Players

~20 thousand

We estimate that Ingress has currently around 20k players daily.

Ingress, developed by Niantic and originally supported by Google, was a highly influential AR mobile game released in 2013. While it was extremely innovative and had a strong global community at launch, its player base has significantly declined after the launch of Pokémon GO (also by Niantic) and competing mobile AR titles. The game still maintains a dedicated niche audience, especially for in-person events, but most estimates suggest a current daily active player base under 25,000 globally.

Estimated Daily Players

~30 thousand

We estimate that Second Life has currently around 30k players daily.

Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.

Game age

12 years ago

Ingress was released on October 2013 and is now 12 years old.

22 years ago

Second Life was released on June 2003 and is now 22 years old.

Platforms

Ingress runs on 2 platforms.

Second Life runs on 3 platforms.

Developers

Publishers

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