Head to head
Influence vs VRChat

Influence
~13 daily · 3 – 39
Last measured Nov 10, 2026

VRChat
~500k daily · 300k – 840k
Last measured Nov 10, 2026
VerdictVRChat has ~38462× Influence's daily players (~500k vs ~13, as of Nov 10, 2026). Influence's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Browser
- Android
- iOS
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Influence
- 82
- VRChat
- 418.8k
VRChat currently has about 5107× as many Discord members as Influence — 418,775 vs 82.
Reddit members
- Influence
- 327
- VRChat
- 242.8k
VRChat currently has about 743× as many subreddit members as Influence — 242,803 vs 327.
YouTube subscribers
- Influence
- 787
- VRChat
- 132k
VRChat currently has about 168× as many YouTube subscribers as Influence — 132,000 vs 787.
Steam concurrent players
- Influence
- —
- VRChat
- 53.4kUp 39% past week
VRChat currently has 53,394 peak concurrent Steam players; no comparable data is tracked for Influence.
Twitch viewers
- Influence
- —
- VRChat
- 9.9kUp 80% past week
VRChat currently has 9,904 live Twitch viewers; no comparable data is tracked for Influence.
How these estimates are made
Influence
We estimate that about 13 people play Influence on a typical day (most likely between 3 and 39), based on data from Nov 10, 2026. Around 7,600 accounts (between 2,600 and 18,000) have played it at some point. Influence publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
VRChat
We estimate that about 500,000 people play VRChat on a typical day (most likely between 300,000 and 840,000), based on data from Nov 10, 2026. Around 9,600,000 accounts (between 6,300,000 and 15,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
