Head to head
Influence vs MU Online

Influence
~13 daily · 3 – 39
Last measured Nov 9, 2026

MU Online
~1.9k daily · 430 – 5.6k
Last measured Nov 9, 2026
VerdictMU Online has ~146× Influence's daily players (~1.9k vs ~13, as of Nov 9, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Browser
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Influence
- 82
- MU Online
- —
Influence currently has 82 Discord members; no comparable data is tracked for MU Online.
Reddit members
- Influence
- 327
- MU Online
- 1.3k
MU Online currently has about 4× as many subreddit members as Influence — 1,319 vs 327.
YouTube subscribers
- Influence
- 787
- MU Online
- —
Influence currently has 787 YouTube subscribers; no comparable data is tracked for MU Online.
Twitch viewers
- Influence
- —
- MU Online
- 429Down 17% past week
MU Online currently has 429 live Twitch viewers; no comparable data is tracked for Influence.
How these estimates are made
Influence
We estimate that about 13 people play Influence on a typical day (most likely between 3 and 39), based on data from Nov 9, 2026. Around 7,600 accounts (between 2,600 and 18,000) have played it at some point. Influence publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
MU Online
We estimate that about 1,900 people play MU Online on a typical day (most likely between 430 and 5,600), based on data from Nov 9, 2026. Around 200,000 accounts (between 69,000 and 460,000) have played it at some point. MU Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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