Head to head
Infinity Rising vs Warframe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Infinity Rising
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.5k | Down 0.5% |
| July 2026 | ~9.5k | — |
Warframe
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~420.8k | Up 0.3% |
| July 2026 | ~419.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Infinity Rising
- 37.3kDown 0.4%
- Warframe
- 378.2kUp 1.4%
Warframe currently has about 10× as many Discord members as Infinity Rising — 378,184 vs 37,326.
Twitch viewers
- Infinity Rising
- 14Up 100%
- Warframe
- 11.4kUp 328%
Warframe currently has about 813× as many live Twitch viewers as Infinity Rising — 11,380 vs 14.
YouTube subscribers
- Infinity Rising
- 12.1k
- Warframe
- 958kUp 0.3%
Warframe currently has about 79× as many YouTube subscribers as Infinity Rising — 958,000 vs 12,100.
Steam concurrent players
- Infinity Rising
- —
- Warframe
- 69.1kUp 33%
Warframe currently has 69,112 peak concurrent Steam players; no comparable data is tracked for Infinity Rising.
Reddit members
- Infinity Rising
- —
- Warframe
- 1mUp 0.8%
Warframe currently has 1,018,718 subreddit members; no comparable data is tracked for Infinity Rising.
How these estimates are made
Infinity Rising
Infinity Rising is estimated to have 21 – 10k players a day. Around 10k – 960k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Warframe
Warframe is estimated to have 150k – 540k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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