Head to head
Immortals Revenge vs Mystina: Remaster Online

Immortals Revenge
~170 daily · 51 – 510
Last measured Nov 9, 2026

Mystina: Remaster Online
~6.4k daily · 4.6k – 8.9k
Last measured Nov 9, 2026
VerdictMystina: Remaster Online has ~38× Immortals Revenge's daily players (~6.4k vs ~170, as of Nov 9, 2026). Immortals Revenge's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Perspectives
Developers
Publishers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Immortals Revenge
- 18Up 20% past week
- Mystina: Remaster Online
- 1.2kUp 6.7% past week
Mystina: Remaster Online currently has about 67× as many peak concurrent Steam players as Immortals Revenge — 1,213 vs 18.
Discord members
- Immortals Revenge
- 12.6k
- Mystina: Remaster Online
- 2.6k
Immortals Revenge currently has about 4.8× as many Discord members as Mystina: Remaster Online — 12,576 vs 2,639.
How these estimates are made
Immortals Revenge
We estimate that about 170 people play Immortals Revenge on a typical day (most likely between 51 and 510), based on data from Nov 9, 2026. Around 42,000 accounts (between 15,000 and 98,000) have played it at some point. Immortals Revenge is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Mystina: Remaster Online
We estimate that about 6,400 people play Mystina: Remaster Online on a typical day (most likely between 4,600 and 8,900), based on data from Nov 9, 2026. Around 32,000 accounts (between 11,000 and 75,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
