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Head to head

Ilysia vs Path of Exile 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
December 2024 · 2 years ago

Daily players

5 – 18
140k – 510k

Estimated players

3.1kUp 2.1%
95.5kDown 16%

Available on

  • Windows
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

IlysiaPath of Exile 2

Ilysia

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.1kUp 7.3%
August 2026~2.9kUp 694%
July 2026~363

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~111.1kUp 39%
August 2026~79.8kUp 101%
July 2026~39.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ilysia
0Down 100%
Path of Exile 2
39.1kUp 94%

Ilysia currently has 0 peak concurrent Steam players, while Path of Exile 2 has 39,103.

Discord members

Ilysia
9.4kDown 0.5%
Path of Exile 2

Ilysia currently has 9,351 Discord members; no comparable data is tracked for Path of Exile 2.

Reddit members

Ilysia
722Up 0.1%
Path of Exile 2

Ilysia currently has 722 subreddit members; no comparable data is tracked for Path of Exile 2.

Twitch viewers

Ilysia
0
Path of Exile 2
2.9kDown 87%

Ilysia currently has 0 live Twitch viewers, while Path of Exile 2 has 2,870.

YouTube subscribers

Ilysia
2.8k
Path of Exile 2
430kUp 0.9%

Path of Exile 2 currently has about 155× as many YouTube subscribers as Ilysia — 430,000 vs 2,780.

How these estimates are made

Ilysia

Ilysia is estimated to have 5 – 18 players a day. Around 10k – 25k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of Exile 2

Path of Exile 2 is estimated to have 140k – 510k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.