Head to head
IdleOn vs Will to Live Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
Publishers
Player activity
Smoothed estimated players over time.
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~81.1k | Up 0.4% |
| July 2026 | ~80.8k | — |
Will to Live Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2.7k | Up 0.1% |
| July 2026 | ~2.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- IdleOn
- 16.7kUp 98%
- Will to Live Online
- 830Down 20%
IdleOn currently has about 20× as many peak concurrent Steam players as Will to Live Online — 16,658 vs 830.
Discord members
- IdleOn
- 197.6kUp 0.5%
- Will to Live Online
- —
IdleOn currently has 197,583 Discord members; no comparable data is tracked for Will to Live Online.
Reddit members
- IdleOn
- 56.2kUp 1.1%
- Will to Live Online
- 559Up 0.4%
IdleOn currently has about 101× as many subreddit members as Will to Live Online — 56,189 vs 559.
Twitch viewers
- IdleOn
- 408Up 827%
- Will to Live Online
- 0Down 100%
IdleOn currently has 408 live Twitch viewers, while Will to Live Online has 0.
YouTube subscribers
- IdleOn
- 103k
- Will to Live Online
- 3.4k
IdleOn currently has about 30× as many YouTube subscribers as Will to Live Online — 103,000 vs 3,380.
How these estimates are made
IdleOn
IdleOn is estimated to have 45k – 160k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Will to Live Online
Will to Live Online is estimated to have 2k – 7k players a day. Around 330k – 860k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


