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Head to head

IdleOn vs Richup.io

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2020 · 6 years ago
September 2020 · 6 years ago

Daily players

42k – 150k
2 – 720

Estimated players

82.4kUp 6.7%
15Down 1.3%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Browser

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

IdleOnRichup.io

IdleOn

Average monthly estimated players
MonthEstimated playersChange
August 2026~80.3kDown 0.6%
July 2026~80.8k

Richup.io

Average monthly estimated players
MonthEstimated playersChange
August 2026~16Up 23%
July 2026~13

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

IdleOn
14.7kUp 72%
Richup.io

IdleOn currently has 14,707 peak concurrent Steam players; no comparable data is tracked for Richup.io.

Discord members

IdleOn
197.4kUp 0.4%
Richup.io

IdleOn currently has 197,427 Discord members; no comparable data is tracked for Richup.io.

Reddit members

IdleOn
56.1kUp 1.1%
Richup.io
154Up 5.5%

IdleOn currently has about 364× as many subreddit members as Richup.io — 56,124 vs 154.

Twitch viewers

IdleOn
361Up 652%
Richup.io
8Up 700%

IdleOn currently has about 45× as many live Twitch viewers as Richup.io — 361 vs 8.

YouTube subscribers

IdleOn
103k
Richup.io

IdleOn currently has 103,000 YouTube subscribers; no comparable data is tracked for Richup.io.

How these estimates are made

IdleOn

IdleOn is estimated to have 42k – 150k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Richup.io

Richup.io is estimated to have 2 – 720 players a day. Around 2k – 210k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games