Head to head
IdleOn vs Realms of Despair
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
- macOS
- Linux
Publishers
Player activity
Smoothed estimated players over time.
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85.5k | Up 5.1% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Realms of Despair
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- IdleOn
- 14.7kUp 92%
- Realms of Despair
- —
IdleOn currently has 14,705 peak concurrent Steam players; no comparable data is tracked for Realms of Despair.
Discord members
- IdleOn
- 197.8kUp 0.4%
- Realms of Despair
- —
IdleOn currently has 197,755 Discord members; no comparable data is tracked for Realms of Despair.
Reddit members
- IdleOn
- 56.5kUp 1.2%
- Realms of Despair
- —
IdleOn currently has 56,472 subreddit members; no comparable data is tracked for Realms of Despair.
Twitch viewers
- IdleOn
- 253Up 462%
- Realms of Despair
- —
IdleOn currently has 253 live Twitch viewers; no comparable data is tracked for Realms of Despair.
YouTube subscribers
- IdleOn
- 103k
- Realms of Despair
- 10
IdleOn currently has about 10300× as many YouTube subscribers as Realms of Despair — 103,000 vs 10.
How these estimates are made
IdleOn
IdleOn is estimated to have 37k – 130k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Realms of Despair
Realms of Despair is estimated to have 0 – 130 players a day. Around 180 – 23k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


