Head to head
IdleOn vs Infinity: Battlescape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~84.2k | Up 3.6% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Infinity: Battlescape
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91 | |
| August 2026 | ~91 | |
| July 2026 | ~91 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- IdleOn
- 11.6kUp 40%
- Infinity: Battlescape
- 1Down 50%
IdleOn currently has about 11635× as many peak concurrent Steam players as Infinity: Battlescape — 11,635 vs 1.
Discord members
- IdleOn
- 197.8kUp 0.2%
- Infinity: Battlescape
- —
IdleOn currently has 197,760 Discord members; no comparable data is tracked for Infinity: Battlescape.
Reddit members
- IdleOn
- 56.7kUp 1.1%
- Infinity: Battlescape
- 131
IdleOn currently has about 433× as many subreddit members as Infinity: Battlescape — 56,668 vs 131.
Twitch viewers
- IdleOn
- 24Down 89%
- Infinity: Battlescape
- 0
IdleOn currently has 24 live Twitch viewers, while Infinity: Battlescape has 0.
YouTube subscribers
- IdleOn
- 102kDown 1.0%
- Infinity: Battlescape
- —
IdleOn currently has 102,000 YouTube subscribers; no comparable data is tracked for Infinity: Battlescape.
How these estimates are made
IdleOn
IdleOn is estimated to have 36k – 130k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Infinity: Battlescape
Infinity: Battlescape is estimated to have 5 – 18 players a day. Around 22k – 57k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


