Head to head
Idle Saga vs Once Human
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
Player activity
Smoothed estimated players over time.
Idle Saga
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.8k | Up 0.9% |
| August 2026 | ~2.7k | Down 0.5% |
| July 2026 | ~2.7k | — |
Once Human
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~315.5k | Up 7.1% |
| August 2026 | ~294.7k | Up 0.7% |
| July 2026 | ~292.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Idle Saga
- 4Up 33%
- Once Human
- 32.8kUp 117%
Once Human currently has about 8207× as many peak concurrent Steam players as Idle Saga — 32,828 vs 4.
Discord members
- Idle Saga
- 12.8kUp 0.5%
- Once Human
- 812.5kUp 4.7%
Once Human currently has about 64× as many Discord members as Idle Saga — 812,468 vs 12,755.
Reddit members
- Idle Saga
- —
- Once Human
- 116kUp 11%
Once Human currently has 115,988 subreddit members; no comparable data is tracked for Idle Saga.
Twitch viewers
- Idle Saga
- —
- Once Human
- 3.6kUp 27%
Once Human currently has 3,635 live Twitch viewers; no comparable data is tracked for Idle Saga.
YouTube subscribers
- Idle Saga
- —
- Once Human
- 333kUp 2.5%
Once Human currently has 333,000 YouTube subscribers; no comparable data is tracked for Idle Saga.
How these estimates are made
Idle Saga
Idle Saga is estimated to have 10 – 35 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Once Human
Once Human is estimated to have 79k – 280k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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