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Head to head

Idle Saga vs KillStreak.tv

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2024 · 2 years ago
April 2019 · 7 years ago

Daily players

13 – 44
No population data

Estimated players

2.7kDown 2.9%
35kDown 0.5%

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Idle SagaKillStreak.tv

Idle Saga

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.7kDown 0.8%
September 2026~2.7kUp 0.5%
August 2026~2.7kDown 0.5%
July 2026~2.7k—

KillStreak.tv

Average monthly estimated players
MonthEstimated playersChange
October 2026~35k
September 2026~35kDown 0.2%
August 2026~35.1k
July 2026~35.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Idle Saga
4Down 20%
KillStreak.tv
0

Idle Saga currently has 4 peak concurrent Steam players, while KillStreak.tv has 0.

Discord members

Idle Saga
12.7kDown 0.1%
KillStreak.tv
163.7kUp 0.1%

KillStreak.tv currently has about 13× as many Discord members as Idle Saga — 163,660 vs 12,720.

Reddit members

Idle Saga
—
KillStreak.tv
576Up 0.3%

KillStreak.tv currently has 576 subreddit members; no comparable data is tracked for Idle Saga.

YouTube subscribers

Idle Saga
—
KillStreak.tv
16.4k

KillStreak.tv currently has 16,400 YouTube subscribers; no comparable data is tracked for Idle Saga.

How these estimates are made

Idle Saga

Idle Saga is estimated to have 13 – 44 players a day. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

KillStreak.tv

KillStreak.tv is showing no measurable concurrent players on Steam. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.