Head to head
Idle Clans vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Idle Clans
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~4k | Up 1.3% |
| July 2026 | ~4k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.3k | Up 0.5% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Idle Clans
- 719Down 8.8%
- The Elder Scrolls Online
- 9.9kDown 7.0%
The Elder Scrolls Online currently has about 14× as many peak concurrent Steam players as Idle Clans — 9,896 vs 719.
Discord members
- Idle Clans
- 11.6kUp 0.3%
- The Elder Scrolls Online
- 62kUp 0.8%
The Elder Scrolls Online currently has about 5.4× as many Discord members as Idle Clans — 62,037 vs 11,575.
Reddit members
- Idle Clans
- 1.2kUp 0.5%
- The Elder Scrolls Online
- 505.2kUp 0.5%
The Elder Scrolls Online currently has about 439× as many subreddit members as Idle Clans — 505,238 vs 1,152.
Twitch viewers
- Idle Clans
- —
- The Elder Scrolls Online
- 732Down 63%
The Elder Scrolls Online currently has 732 live Twitch viewers; no comparable data is tracked for Idle Clans.
How these estimates are made
Idle Clans
Idle Clans is estimated to have 2k – 7k players a day. Around 43k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 37k – 130k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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