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Head to head

Identity vs WolfQuest

VerdictWolfQuest has about 55% more daily players than Identity (~1.7k vs ~1.1k, as of Nov 6, 2026). Their estimated ranges overlap, so the gap is uncertain.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

November 2018 · 8 years ago
March 2016 · 11 years ago

Est. daily players

~1.1k260 – 3.3kLow confidence · Last measured Nov 6, 2026
~1.7k400 – 5.2kMedium confidence · Last measured Nov 6, 2026

Available on

  • macOS
  • Windows
  • macOS
  • Windows

Perspectives

—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

YouTube subscribers

Identity
32.5k
WolfQuest
94.3k

WolfQuest currently has about 2.9× as many YouTube subscribers as Identity — 94,300 vs 32,500.

Steam concurrent players

Identity
—
WolfQuest
5

WolfQuest currently has 5 peak concurrent Steam players; no comparable data is tracked for Identity.

Reddit members

Identity
—
WolfQuest
16.2k

WolfQuest currently has 16,239 subreddit members; no comparable data is tracked for Identity.

Twitch viewers

Identity
—
WolfQuest
40

WolfQuest currently has 40 live Twitch viewers; no comparable data is tracked for Identity.

How these estimates are made

Identity

We estimate that about 1,100 people play Identity on a typical day (most likely between 260 and 3,300), based on data from Nov 6, 2026. Around 200,000 accounts (between 69,000 and 460,000) have played it at some point. Identity is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

WolfQuest

We estimate that about 1,700 people play WolfQuest on a typical day (most likely between 400 and 5,200), based on data from Nov 6, 2026. Around 310,000 accounts (between 110,000 and 710,000) have played it at some point. WolfQuest is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.

How we estimate

Compare two other games