Skip to content

Head to head

Identity vs iRacing

VerdictiRacing has ~12× Identity's daily players (~13k vs ~1.1k, as of Nov 12, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

November 2018 · 8 years ago
August 2008 · 18 years ago

Est. daily players

~1.1k260 – 3.3kLow confidence · Last measured Nov 12, 2026
~13k4.7k – 37kDown 3.7% this weekLow confidence · Last measured Nov 12, 2026

Available on

  • macOS
  • Windows
  • Windows

Player activity

Estimated daily players (central estimate) for both games.

IdentityiRacing

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

YouTube subscribers

Identity
32.5k
iRacing
289k

iRacing currently has about 8.9× as many YouTube subscribers as Identity — 289,000 vs 32,500.

Steam concurrent players

Identity
—
iRacing
729Down 4.3% past week

iRacing currently has 729 peak concurrent Steam players; no comparable data is tracked for Identity.

Reddit members

Identity
—
iRacing
248kUp 0.1% past week

iRacing currently has 248,014 subreddit members; no comparable data is tracked for Identity.

Twitch viewers

Identity
—
iRacing
653Down 79% past week

iRacing currently has 653 live Twitch viewers; no comparable data is tracked for Identity.

How these estimates are made

Identity

We estimate that about 1,100 people play Identity on a typical day (most likely between 260 and 3,300), based on data from Nov 12, 2026. Around 200,000 accounts (between 69,000 and 460,000) have played it at some point. Identity is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

iRacing

We estimate that about 13,000 people play iRacing on a typical day (most likely between 4,700 and 37,000), based on data from Nov 12, 2026. Around 1,000,000 accounts (between 360,000 and 2,400,000) have played it at some point. iRacing is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games