Head to head
Identity vs iRacing

Identity
~1.1k daily · 260 – 3.3k
Last measured Nov 12, 2026

iRacing
~13k daily · 4.7k – 37k
Last measured Nov 12, 2026
VerdictiRacing has ~12× Identity's daily players (~13k vs ~1.1k, as of Nov 12, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- macOS
- Windows
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
YouTube subscribers
- Identity
- 32.5k
- iRacing
- 289k
iRacing currently has about 8.9× as many YouTube subscribers as Identity — 289,000 vs 32,500.
Steam concurrent players
- Identity
- —
- iRacing
- 729Down 4.3% past week
iRacing currently has 729 peak concurrent Steam players; no comparable data is tracked for Identity.
Reddit members
- Identity
- —
- iRacing
- 248kUp 0.1% past week
iRacing currently has 248,014 subreddit members; no comparable data is tracked for Identity.
Twitch viewers
- Identity
- —
- iRacing
- 653Down 79% past week
iRacing currently has 653 live Twitch viewers; no comparable data is tracked for Identity.
How these estimates are made
Identity
We estimate that about 1,100 people play Identity on a typical day (most likely between 260 and 3,300), based on data from Nov 12, 2026. Around 200,000 accounts (between 69,000 and 460,000) have played it at some point. Identity is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
iRacing
We estimate that about 13,000 people play iRacing on a typical day (most likely between 4,700 and 37,000), based on data from Nov 12, 2026. Around 1,000,000 accounts (between 360,000 and 2,400,000) have played it at some point. iRacing is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
