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Head to head

Hypixel vs Kanjozoku Game Racer

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
July 2022 · 4 years ago

Daily players

250 – 120k
13 – 44

Estimated players

203.9kDown 2.8%
911Down 0.3%

Available on

  • Windows
  • Linux
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

HypixelKanjozoku Game Racer

Hypixel

Average monthly estimated players
MonthEstimated playersChange
October 2026~205.2kDown 2.2%
September 2026~209.7kUp 2.4%
August 2026~204.8k—

Kanjozoku Game Racer

Average monthly estimated players
MonthEstimated playersChange
October 2026~911
September 2026~911
August 2026~911Up 6.8%
July 2026~853—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hypixel
490.1kUp 0.8%
Kanjozoku Game Racer
—

Hypixel currently has 490,112 Discord members; no comparable data is tracked for Kanjozoku Game Racer.

YouTube subscribers

Hypixel
876k
Kanjozoku Game Racer
—

Hypixel currently has 876,000 YouTube subscribers; no comparable data is tracked for Kanjozoku Game Racer.

Steam concurrent players

Hypixel
—
Kanjozoku Game Racer
4Up 33%

Kanjozoku Game Racer currently has 4 peak concurrent Steam players; no comparable data is tracked for Hypixel.

Twitch viewers

Hypixel
—
Kanjozoku Game Racer
0

Kanjozoku Game Racer currently has 0 live Twitch viewers; no comparable data is tracked for Hypixel.

How these estimates are made

Hypixel

Hypixel is estimated to have 250 – 120k players a day. Around 69k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Kanjozoku Game Racer

Kanjozoku Game Racer is estimated to have 13 – 44 players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.