Head to head
Horse Reality vs Stick Fight: The Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Horse Reality
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~176 | Up 1.1% |
| August 2026 | ~174 | Up 1.2% |
| July 2026 | ~172 | — |
Stick Fight: The Game
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~51.4k | Up 1.9% |
| August 2026 | ~50.5k | Up 1.9% |
| July 2026 | ~49.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Horse Reality
- 1.8kUp 1.1%
- Stick Fight: The Game
- 382kUp 1.9%
Stick Fight: The Game currently has about 217× as many YouTube subscribers as Horse Reality — 382,000 vs 1,760.
Steam concurrent players
- Horse Reality
- —
- Stick Fight: The Game
- 372Up 40%
Stick Fight: The Game currently has 372 peak concurrent Steam players; no comparable data is tracked for Horse Reality.
Reddit members
- Horse Reality
- —
- Stick Fight: The Game
- 5.9kUp 0.4%
Stick Fight: The Game currently has 5,931 subreddit members; no comparable data is tracked for Horse Reality.
Twitch viewers
- Horse Reality
- —
- Stick Fight: The Game
- 10Down 52%
Stick Fight: The Game currently has 10 live Twitch viewers; no comparable data is tracked for Horse Reality.
How these estimates are made
Horse Reality
Horse Reality is estimated to have 7 – 3k players a day. Around 4k – 360k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stick Fight: The Game
Stick Fight: The Game is estimated to have 610 – 2k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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