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Head to head

Hordes.io vs Path of Exile 2

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2024 · 2 years ago

Daily players

No population data
61k – 220k

Estimated players

4.9kUp 1.7%
77.7kDown 2.0%

Available on

  • Windows
  • macOS
  • PlayStation

Developers

Player activity

Smoothed estimated players over time.

Hordes.ioPath of Exile 2

Hordes.io

Average monthly estimated players
MonthEstimated playersChange
August 2026~4.9kDown 0.4%
July 2026~4.9k

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~78.9kUp 99%
July 2026~39.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hordes.io
20.1k
Path of Exile 2

Hordes.io currently has 20,052 Discord members; no comparable data is tracked for Path of Exile 2.

Reddit members

Hordes.io
1.7kUp 0.2%
Path of Exile 2

Hordes.io currently has 1,659 subreddit members; no comparable data is tracked for Path of Exile 2.

YouTube subscribers

Hordes.io
1.6k
Path of Exile 2
426k

Path of Exile 2 currently has about 266× as many YouTube subscribers as Hordes.io — 426,000 vs 1,600.

Steam concurrent players

Hordes.io
Path of Exile 2
19.9kDown 46%

Path of Exile 2 currently has 19,906 peak concurrent Steam players; no comparable data is tracked for Hordes.io.

Twitch viewers

Hordes.io
Path of Exile 2
1.8kUp 57%

Path of Exile 2 currently has 1,787 live Twitch viewers; no comparable data is tracked for Hordes.io.

How these estimates are made

Hordes.io

Hordes.io is estimated to have 10 – 5k players a day. Around 6k – 610k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Path of Exile 2

Path of Exile 2 is estimated to have 61k – 220k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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