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Head to head

Hordes.io vs Once Human

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2024 · 2 years ago

Daily players

No population data
64k – 230k

Estimated players

5kUp 3.8%
321.2kUp 0.6%

Available on

  • Windows
  • Android
  • iOS
  • PlayStation

Developers

Publishers

Player activity

Smoothed estimated players over time.

Hordes.ioOnce Human

Hordes.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~4.9kUp 0.6%
August 2026~4.9kDown 0.3%
July 2026~4.9k

Once Human

Average monthly estimated players
MonthEstimated playersChange
September 2026~316kUp 7.2%
August 2026~294.7kUp 0.7%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hordes.io
20.1kUp 0.2%
Once Human
815.4kUp 5.1%

Once Human currently has about 41× as many Discord members as Hordes.io — 815,403 vs 20,068.

Reddit members

Hordes.io
1.7kUp 0.2%
Once Human
117.2kUp 12%

Once Human currently has about 71× as many subreddit members as Hordes.io — 117,187 vs 1,662.

YouTube subscribers

Hordes.io
1.6k
Once Human
334kUp 2.8%

Once Human currently has about 209× as many YouTube subscribers as Hordes.io — 334,000 vs 1,600.

Steam concurrent players

Hordes.io
Once Human
23.1kUp 47%

Once Human currently has 23,115 peak concurrent Steam players; no comparable data is tracked for Hordes.io.

Twitch viewers

Hordes.io
Once Human
3.3kUp 39%

Once Human currently has 3,337 live Twitch viewers; no comparable data is tracked for Hordes.io.

How these estimates are made

Hordes.io

Hordes.io is estimated to have 11 – 5k players a day. Around 6k – 620k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Once Human

Once Human is estimated to have 64k – 230k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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