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Head to head

Highrise vs Starl Metaverse Project

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 10 months ago
July 2022 · 4 years ago

Daily players

460 – 2k
3 – 2k

Estimated players

37.8kUp 0.7%
794

Available on

  • Windows
  • macOS
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

HighriseStarl Metaverse Project

Highrise

Average monthly estimated players
MonthEstimated playersChange
August 2026~37.9kDown 0.1%
July 2026~38k

Starl Metaverse Project

Average monthly estimated players
MonthEstimated playersChange
August 2026~800Up 3.2%
July 2026~775

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Highrise
134Down 29%
Starl Metaverse Project

Highrise currently has 134 peak concurrent Steam players; no comparable data is tracked for Starl Metaverse Project.

Discord members

Highrise
173.6k
Starl Metaverse Project
1.9k

Highrise currently has about 90× as many Discord members as Starl Metaverse Project — 173,635 vs 1,922.

YouTube subscribers

Highrise
16.5kUp 1.2%
Starl Metaverse Project
448Down 0.2%

Highrise currently has about 37× as many YouTube subscribers as Starl Metaverse Project — 16,500 vs 448.

Reddit members

Highrise
Starl Metaverse Project
3.2k

Starl Metaverse Project currently has 3,171 subreddit members; no comparable data is tracked for Highrise.

How these estimates are made

Highrise

Highrise is estimated to have 460 – 2k players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Starl Metaverse Project

Starl Metaverse Project is estimated to have 3 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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