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Head to head

Highrise vs Meridian 59

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 1 year ago
December 1995 · 31 years ago

Daily players

480 – 2k
15 – 53

Estimated players

37.4kDown 0.6%
93Down 0.4%

Available on

  • Windows
  • macOS
  • Windows

Categories

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Player activity

Smoothed estimated players over time.

HighriseMeridian 59

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.9k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Meridian 59

Average monthly estimated players
MonthEstimated playersChange
October 2026~93Up 1.1%
September 2026~92
August 2026~92Up 21%
July 2026~76—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Highrise
201Up 27%
Meridian 59
6Up 20%

Highrise currently has about 34× as many peak concurrent Steam players as Meridian 59 — 201 vs 6.

Discord members

Highrise
172.1kDown 0.8%
Meridian 59
—

Highrise currently has 172,136 Discord members; no comparable data is tracked for Meridian 59.

Twitch viewers

Highrise
0Down 100%
Meridian 59
0

Highrise currently has 0 live Twitch viewers, while Meridian 59 has 0.

YouTube subscribers

Highrise
16.8kUp 1.2%
Meridian 59
—

Highrise currently has 16,800 YouTube subscribers; no comparable data is tracked for Meridian 59.

Reddit members

Highrise
—
Meridian 59
507Up 1.4%

Meridian 59 currently has 507 subreddit members; no comparable data is tracked for Highrise.

How these estimates are made

Highrise

Highrise is estimated to have 480 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Meridian 59

Meridian 59 is estimated to have 15 – 53 players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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