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Head to head

Hexanaut.io vs Rec Room

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
June 2016 · 10 years ago

Daily players

2 – 860
280 – 980

Estimated players

617Up 0.4%
127.5kDown 2.5%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Hexanaut.ioRec Room

Hexanaut.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~612Up 1.3%
August 2026~604Up 1.5%
July 2026~595

Rec Room

Average monthly estimated players
MonthEstimated playersChange
September 2026~126.9kDown 0.9%
August 2026~128.1kDown 0.5%
July 2026~128.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hexanaut.io
2.2kUp 2.0%
Rec Room
195.7kUp 0.3%

Rec Room currently has about 91× as many Discord members as Hexanaut.io — 195,720 vs 2,153.

Reddit members

Hexanaut.io
99Up 5.3%
Rec Room
72.6kUp 0.7%

Rec Room currently has about 734× as many subreddit members as Hexanaut.io — 72,640 vs 99.

Twitch viewers

Hexanaut.io
0
Rec Room
7Down 13%

Hexanaut.io currently has 0 live Twitch viewers, while Rec Room has 7.

YouTube subscribers

Hexanaut.io
1.5kUp 3.5%
Rec Room
616kUp 0.3%

Rec Room currently has about 413× as many YouTube subscribers as Hexanaut.io — 616,000 vs 1,490.

Steam concurrent players

Hexanaut.io
Rec Room
155Up 269%

Rec Room currently has 155 peak concurrent Steam players; no comparable data is tracked for Hexanaut.io.

How these estimates are made

Hexanaut.io

Hexanaut.io is estimated to have 2 – 860 players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rec Room

Rec Room is estimated to have 280 – 980 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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