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Head to head

Hellborne vs Synced

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2023 · 3 years ago

Daily players

No population data
No population data

Estimated players

17
889Down 0.2%

Available on

  • Windows
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

HellborneSynced

Hellborne

Average monthly estimated players
MonthEstimated playersChange
September 2026~17Down 5.6%
August 2026~18
July 2026~18

Synced

Average monthly estimated players
MonthEstimated playersChange
September 2026~893Up 1.0%
August 2026~884Up 14%
July 2026~774

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Hellborne
174
Synced
2.9kDown 0.3%

Synced currently has about 17× as many YouTube subscribers as Hellborne — 2,930 vs 174.

Steam concurrent players

Hellborne
Synced
0

Synced currently has 0 peak concurrent Steam players; no comparable data is tracked for Hellborne.

Discord members

Hellborne
Synced
100Up 37%

Synced currently has 100 Discord members; no comparable data is tracked for Hellborne.

Reddit members

Hellborne
Synced
773

Synced currently has 773 subreddit members; no comparable data is tracked for Hellborne.

Twitch viewers

Hellborne
Synced
0

Synced currently has 0 live Twitch viewers; no comparable data is tracked for Hellborne.

How these estimates are made

Hellborne

Hellborne is estimated to have 2 – 750 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Synced

Synced is showing no measurable concurrent players on Steam. Around 110k – 280k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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