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Head to head

Hellborne vs MapleStory

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
April 2003 · 23 years ago

Daily players

No population data
23k – 82k

Estimated players

17
80kUp 0.5%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

HellborneMapleStory

Hellborne

Average monthly estimated players
MonthEstimated playersChange
September 2026~17Down 5.6%
August 2026~18
July 2026~18

MapleStory

Average monthly estimated players
MonthEstimated playersChange
September 2026~80.6kDown 1.1%
August 2026~81.5kDown 0.2%
July 2026~81.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Hellborne
174Down 1.1%
MapleStory
182k

MapleStory currently has about 1046× as many YouTube subscribers as Hellborne — 182,000 vs 174.

Steam concurrent players

Hellborne
MapleStory
9.9kDown 14%

MapleStory currently has 9,926 peak concurrent Steam players; no comparable data is tracked for Hellborne.

Discord members

Hellborne
MapleStory
129.2kUp 1.5%

MapleStory currently has 129,242 Discord members; no comparable data is tracked for Hellborne.

Reddit members

Hellborne
MapleStory
149.9kUp 0.6%

MapleStory currently has 149,899 subreddit members; no comparable data is tracked for Hellborne.

Twitch viewers

Hellborne
MapleStory
2.3kDown 73%

MapleStory currently has 2,282 live Twitch viewers; no comparable data is tracked for Hellborne.

How these estimates are made

Hellborne

Hellborne is estimated to have 2 – 750 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

MapleStory

MapleStory is estimated to have 23k – 82k players a day. Around 290k – 740k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.