Head to head
Heavy Metal Machines vs Transformice
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
- Windows
- macOS
- Linux
Categories
Player activity
Smoothed estimated players over time.
Heavy Metal Machines
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~421 | Up 0.7% |
| September 2026 | ~418 | |
| August 2026 | ~418 | |
| July 2026 | ~418 | — |
Transformice
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~35.6k | Up 0.2% |
| September 2026 | ~35.6k | Up 0.4% |
| August 2026 | ~35.5k | Down 0.3% |
| July 2026 | ~35.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Heavy Metal Machines
- 9Up 50%
- Transformice
- 959Down 8.1%
Transformice currently has about 107× as many peak concurrent Steam players as Heavy Metal Machines — 959 vs 9.
Reddit members
- Heavy Metal Machines
- 223Up 0.5%
- Transformice
- 3.7kUp 1.1%
Transformice currently has about 17× as many subreddit members as Heavy Metal Machines — 3,740 vs 223.
Twitch viewers
- Heavy Metal Machines
- 0
- Transformice
- 1Down 99%
Heavy Metal Machines currently has 0 live Twitch viewers, while Transformice has 1.
Discord members
- Heavy Metal Machines
- —
- Transformice
- 142.7kDown 0.8%
Transformice currently has 142,670 Discord members; no comparable data is tracked for Heavy Metal Machines.
How these estimates are made
Heavy Metal Machines
Heavy Metal Machines is estimated to have 25 – 88 players a day. Around 90k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Transformice
Transformice is estimated to have 3k – 11k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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