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Head to head

Heavy Metal Machines vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
March 2016 · 11 years ago

Daily players

No population data
890 – 3k

Estimated players

417
52.5k

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • PlayStation
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

Heavy Metal MachinesTom Clancy's The Division

Heavy Metal Machines

Average monthly estimated players
MonthEstimated playersChange
September 2026~418
August 2026~418
July 2026~418

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.6kUp 0.2%
August 2026~52.5kUp 0.2%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Heavy Metal Machines
1
Tom Clancy's The Division
279Down 42%

Tom Clancy's The Division currently has about 279× as many peak concurrent Steam players as Heavy Metal Machines — 279 vs 1.

Reddit members

Heavy Metal Machines
222Up 0.5%
Tom Clancy's The Division
426.8kUp 0.4%

Tom Clancy's The Division currently has about 1923× as many subreddit members as Heavy Metal Machines — 426,835 vs 222.

Twitch viewers

Heavy Metal Machines
Tom Clancy's The Division
31Down 60%

Tom Clancy's The Division currently has 31 live Twitch viewers; no comparable data is tracked for Heavy Metal Machines.

How these estimates are made

Heavy Metal Machines

Heavy Metal Machines is showing no measurable concurrent players on Steam. Around 90k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 890 – 3k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.