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Head to head

Hay Day vs Retrowave World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
May 2024 · 2 years ago

Daily players

220 – 100k
3 – 9

Estimated players

358.6kUp 0.3%
7.2kDown 0.9%

Available on

  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Hay DayRetrowave World

Hay Day

Average monthly estimated players
MonthEstimated playersChange
September 2026~357.9kUp 0.6%
August 2026~355.6kUp 1.3%
July 2026~351k

Retrowave World

Average monthly estimated players
MonthEstimated playersChange
September 2026~7.2kUp 1.0%
August 2026~7.1kUp 3.7%
July 2026~6.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Hay Day
191.9kUp 1.7%
Retrowave World

Hay Day currently has 191,888 subreddit members; no comparable data is tracked for Retrowave World.

Twitch viewers

Hay Day
83Up 1560%
Retrowave World
0

Hay Day currently has 83 live Twitch viewers, while Retrowave World has 0.

YouTube subscribers

Hay Day
3.1mUp 1.0%
Retrowave World
60.1kUp 1.3%

Hay Day currently has about 51× as many YouTube subscribers as Retrowave World — 3,070,000 vs 60,100.

Steam concurrent players

Hay Day
Retrowave World
4Up 300%

Retrowave World currently has 4 peak concurrent Steam players; no comparable data is tracked for Hay Day.

Discord members

Hay Day
Retrowave World
4.3kDown 0.5%

Retrowave World currently has 4,251 Discord members; no comparable data is tracked for Hay Day.

How these estimates are made

Hay Day

Hay Day is estimated to have 220 – 100k players a day. Around 64k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Retrowave World

Retrowave World is estimated to have 3 – 9 players a day. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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