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Head to head

Hay Day vs Minion Masters

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
May 2019 · 7 years ago

Daily players

230 – 110k
860 – 3k

Estimated players

357.4kUp 0.3%
28.3kUp 0.6%

Available on

  • Android
  • iOS
  • Windows
  • macOS
  • Xbox
  • Android

Perspectives

Player activity

Smoothed estimated players over time.

Hay DayMinion Masters

Hay Day

Average monthly estimated players
MonthEstimated playersChange
August 2026~355.6kUp 1.3%
July 2026~351k

Minion Masters

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.1kDown 0.4%
July 2026~28.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Hay Day
190.5kUp 1.8%
Minion Masters
8.6kUp 0.1%

Hay Day currently has about 22× as many subreddit members as Minion Masters — 190,533 vs 8,590.

Twitch viewers

Hay Day
50Up 900%
Minion Masters
36Up 157%

Hay Day currently has about 1.4× as many live Twitch viewers as Minion Masters — 50 vs 36.

YouTube subscribers

Hay Day
3.1mUp 0.7%
Minion Masters
5.7k

Hay Day currently has about 539× as many YouTube subscribers as Minion Masters — 3,060,000 vs 5,680.

Steam concurrent players

Hay Day
Minion Masters
320Down 8.6%

Minion Masters currently has 320 peak concurrent Steam players; no comparable data is tracked for Hay Day.

Discord members

Hay Day
Minion Masters
87.6kDown 0.3%

Minion Masters currently has 87,632 Discord members; no comparable data is tracked for Hay Day.

How these estimates are made

Hay Day

Hay Day is estimated to have 230 – 110k players a day. Around 64k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Minion Masters

Minion Masters is estimated to have 860 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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