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Head to head

Hay Day vs Kakele Online: MMORPG

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
February 2020 · 7 years ago

Daily players

240 – 110k
210 – 750

Estimated players

359.9kUp 0.3%
1.3kDown 0.3%

Available on

  • Android
  • iOS
  • Windows

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Hay DayKakele Online: MMORPG

Hay Day

Average monthly estimated players
MonthEstimated playersChange
September 2026~358.5kUp 0.8%
August 2026~355.6kUp 1.3%
July 2026~351k—

Kakele Online: MMORPG

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.3kUp 2.3%
August 2026~1.2kUp 1.9%
July 2026~1.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Hay Day
193.3kUp 1.5%
Kakele Online: MMORPG
1.8kUp 1.5%

Hay Day currently has about 110× as many subreddit members as Kakele Online: MMORPG — 193,343 vs 1,761.

Twitch viewers

Hay Day
1Down 98%
Kakele Online: MMORPG
—

Hay Day currently has 1 live Twitch viewers; no comparable data is tracked for Kakele Online: MMORPG.

YouTube subscribers

Hay Day
3.1mUp 1.0%
Kakele Online: MMORPG
10kUp 2.2%

Hay Day currently has about 308× as many YouTube subscribers as Kakele Online: MMORPG — 3,080,000 vs 10,000.

Steam concurrent players

Hay Day
—
Kakele Online: MMORPG
58Down 41%

Kakele Online: MMORPG currently has 58 peak concurrent Steam players; no comparable data is tracked for Hay Day.

How these estimates are made

Hay Day

Hay Day is estimated to have 240 – 110k players a day. Around 65k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Kakele Online: MMORPG

Kakele Online: MMORPG is estimated to have 210 – 750 players a day. Around 17k – 44k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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