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Head to head

Hassle Online vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2026 · 2 weeks ago

Daily players

No population data
15k – 54k

Estimated players

7k
82.2kUp 2.8%

Available on

  • Android
  • Windows
  • iOS
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Hassle OnlineRagnarok: The New World

Hassle Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~7k
July 2026~7k

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.1kUp 24%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Hassle Online
69.3k
Ragnarok: The New World

Hassle Online currently has 69,300 YouTube subscribers; no comparable data is tracked for Ragnarok: The New World.

Steam concurrent players

Hassle Online
Ragnarok: The New World
6.2kUp 46%

Ragnarok: The New World currently has 6,247 peak concurrent Steam players; no comparable data is tracked for Hassle Online.

Discord members

Hassle Online
Ragnarok: The New World
343kUp 0.7%

Ragnarok: The New World currently has 343,032 Discord members; no comparable data is tracked for Hassle Online.

Twitch viewers

Hassle Online
Ragnarok: The New World
32Down 46%

Ragnarok: The New World currently has 32 live Twitch viewers; no comparable data is tracked for Hassle Online.

How these estimates are made

Hassle Online

Hassle Online is estimated to have 25 – 12k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 15k – 54k players a day. Around 19k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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